Yoji Shinkawa height - How tall is Yoji Shinkawa?

Yoji Shinkawa was born on 25 December, 1971 in Hiroshima, Japan, is an Illustrator. At 49 years old, Yoji Shinkawa height not available right now. We will update Yoji Shinkawa's height soon as possible.

Now We discover Yoji Shinkawa's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 51 years old?

Popular As N/A
Occupation Illustrator
Yoji Shinkawa Age 51 years old
Zodiac Sign Capricorn
Born 25 December 1971
Birthday 25 December
Birthplace Hiroshima, Japan
Nationality Japanese

We recommend you to check the complete list of Famous People born on 25 December. He is a member of famous Illustrator with the age 51 years old group.

Yoji Shinkawa Weight & Measurements

Physical Status
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Yoji Shinkawa Net Worth

He net worth has been growing significantly in 2021-22. So, how much is Yoji Shinkawa worth at the age of 51 years old? Yoji Shinkawa’s income source is mostly from being a successful Illustrator. He is from Japanese. We have estimated Yoji Shinkawa's net worth , money, salary, income, and assets.

Net Worth in 2022 $1 Million - $5 Million
Salary in 2022 Under Review
Net Worth in 2021 Pending
Salary in 2021 Under Review
House Not Available
Cars Not Available
Source of Income Illustrator

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Timeline

1971

Yoji Shinkawa (Japanese: 新川洋司 , Hepburn: Shinkawa Yōji, born December 25, 1971) is a Japanese artist. He is best known as the lead character and mecha designer for the Metal Gear franchise.

Shinkawa was born in Hiroshima on 25 December, 1971. He began working for game developer Konami in 1994 after graduating from Kyoto Seika University. He first worked as a debugger for the PC-98 version of Policenauts. He moved on to serve as art director for the later console ports of the game, then as the lead character and mecha designer for the Metal Gear series. He served as the art director for all the Kojima-directed Metal Gear Solid games, while also providing character designs for Metal Gear Solid: Portable Ops and Metal Gear Rising: Revengeance. He is the lead artist and character designer for Kojima Productions.