Doug Church height - How tall is Doug Church?

Doug Church was born on 16 November, 1968 in Evanston, IL, is a Game designer, producer. At 52 years old, Doug Church height not available right now. We will update Doug Church's height soon as possible.

Now We discover Doug Church's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 54 years old?

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Occupation Game designer, producer
Doug Church Age 54 years old
Zodiac Sign Scorpio
Born 16 November 1968
Birthday 16 November
Birthplace Evanston, IL
Nationality IL

We recommend you to check the complete list of Famous People born on 16 November. He is a member of famous Game designer with the age 54 years old group.

Doug Church Weight & Measurements

Physical Status
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Doug Church Net Worth

He net worth has been growing significantly in 2021-22. So, how much is Doug Church worth at the age of 54 years old? Doug Church’s income source is mostly from being a successful Game designer. He is from IL. We have estimated Doug Church's net worth , money, salary, income, and assets.

Net Worth in 2022 $1 Million - $5 Million
Salary in 2022 Under Review
Net Worth in 2021 Pending
Salary in 2021 Under Review
House Not Available
Cars Not Available
Source of Income Game designer

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Timeline

2016

In August 2016, OtherSide Entertainment announced that Church had been hired as a creative consultant for the development of System Shock 3.

2011

On March 16, 2011, Valve announced that Church had been hired for an undisclosed position and project.

2005

Later, Church joined Eidos Interactive as technical director, lending programming and design expertise on a number of games from Ion Storm and Crystal Dynamics, including extensive design work on Tomb Raider: Legend. In 2005, he left Eidos to join Electronic Arts.

From July 2005 to 2009, Church worked at Electronic Arts' Los Angeles office, as team leader on a project supervised by filmmaker Steven Spielberg.

2003

In 2003, Church was given the International Game Developers Association's Community Contribution award, in part for his work as co-chair of the IGDA's educational committee developing relationships between the game industry and academia. He has also participated in many of the Indie Game Jams, including developing "Angry God Bowling," the prototypical game for the first IGJ.

1968

Doug Church (born November 16, 1968 in Evanston, Illinois), is an American video game designer and producer. He attended MIT in the late 1980s, but left and went to work with Looking Glass Studios, when they were making primarily MS-DOS-based immersive sim games, including Ultima Underworld, Ultima Underworld II, System Shock and Thief. His colleague Warren Spector claims, in fact, that Church was the one who originally coined the term "immersive simulation".