Tom Hall height - How tall is Tom Hall?

Tom Hall was born on 2 September, 1964 in Wisconsin, United States, is a Game designer, game programmer. At 56 years old, Tom Hall height not available right now. We will update Tom Hall's height soon as possible.

Now We discover Tom Hall's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 58 years old?

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Occupation Game designer, game programmer
Tom Hall Age 58 years old
Zodiac Sign Virgo
Born 2 September 1964
Birthday 2 September
Birthplace Wisconsin, United States
Nationality United States

We recommend you to check the complete list of Famous People born on 2 September. He is a member of famous Game designer with the age 58 years old group.

Tom Hall Weight & Measurements

Physical Status
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Who Is Tom Hall's Wife?

His wife is Terri Hall

Family
Parents Not Available
Wife Terri Hall
Sibling Not Available
Children Not Available

Tom Hall Net Worth

He net worth has been growing significantly in 2021-22. So, how much is Tom Hall worth at the age of 58 years old? Tom Hall’s income source is mostly from being a successful Game designer. He is from United States. We have estimated Tom Hall's net worth , money, salary, income, and assets.

Net Worth in 2022 $1 Million - $5 Million
Salary in 2022 Under Review
Net Worth in 2021 Pending
Salary in 2021 Under Review
House Not Available
Cars Not Available
Source of Income Game designer

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Timeline

2013

In March 2013, Hall joined PlayFirst as Principal Designer.

2011

Hall left KingsIsle Entertainment and joined Loot Drop on January 1, 2011. Along with Loot Drop he unsuccessfully tried to crowdfund a game called Shaker on the crowdfunding platform Kickstarter during October 2012. Hall later tried to crowdfund another game on Kickstarter, Worlds of Wander, which was also unsuccessful in reaching its goal.

2010

Hall suffered a stroke on Tuesday, April 13, 2010. He was in rehabilitation until April 21, when he was released.

2003

He and Romero joined Midway Games in 2003, and Monkeystone closed in January 2005. Hall also left Midway early that year and did independent game consultation work out of Austin, Texas until in February he joined a startup company called KingsIsle Entertainment based in the same area.

2001

Hall co-founded Ion Storm with John Romero, where he produced Anachronox. The company also produced the 2000 Game of the Year, Deus Ex, in which Hall voiced one of the characters. He and Romero then founded Monkeystone Games, a company with the goal of producing mobile games in the then new mobile industry. He designed, and Romero programmed, Hyperspace Delivery Boy!, which was released on December 23, 2001.

1996

After some disputes with John Carmack about the design for Doom, Tom left id Software in August 1993 to join Apogee/3D Realms. He was the game designer for Rise of the Triad, produced Terminal Velocity, and helped in varying degrees on Duke Nukem II and Duke Nukem 3D as well. He also worked on the Prey engine until August 12, 1996, when he left Apogee.

1987

In 1987, Hall worked at Softdisk Inc., where he was both a programmer and the editor of Softdisk, a software bundle delivered monthly. Along with some of his co-workers, John Carmack, John Romero and Adrian Carmack, he founded id Software. He served as creative director and designer there, working on games such as the Commander Keen series, Wolfenstein 3D, Spear of Destiny, and Doom.

1964

Tom Hall (born September 2, 1964) is a game designer best known for his work with id Software on titles such as Doom and Commander Keen. He attended the University of Wisconsin–Madison, where he earned a B.S. in Computer Science.