Bruce Nesmith height - How tall is Bruce Nesmith?

Bruce Nesmith was born on 1959 in United States, is a Game designer. At 61 years old, Bruce Nesmith height not available right now. We will update Bruce Nesmith's height soon as possible.

Now We discover Bruce Nesmith's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 61 years old?

Popular As N/A
Occupation Game designer
Age 61 years old
Zodiac Sign N/A
Birthplace United States
Nationality American

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Bruce Nesmith Weight & Measurements

Physical Status
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Bruce Nesmith Net Worth

He net worth has been growing significantly in 2018-19. So, how much is Bruce Nesmith worth at the age of 61 years old? Bruce Nesmith’s income source is mostly from being a successful Game designer. He is from American. We have estimated Bruce Nesmith's net worth, money, salary, income, and assets.

Net Worth in 2020 $1 Million - $5 Million
Salary in 2019 Under Review
Net Worth in 2019 Pending
Salary in 2019 Under Review
House Not Available
Cars Not Available
Source of Income Game designer

Bruce Nesmith Social Network

Wikipedia Bruce Nesmith Wikipedia



In 1995 Nesmith moved into the computer game field, contributing to The Elder Scrolls II: Daggerfall computer roleplaying game, and Terminator computer games. He then became a senior game designer for Bethesda Game Studios, where he worked extensively on The Elder Scrolls IV: Oblivion and its expansion, The Shivering Isles. The video game Fallout 3, for which Nesmith did some of the quest writing, was nominated for an award for videogame writing at the Writers Guild of America Awards 2008.


Nesmith was one of the guests of honor at "Winter Fantasy 18" in 1994.


His other design work for D&D includes The War Rafts of Kron (1984), Sabre River (1984), Dragons of Desolation (1984), Master Player Screen Featuring The Spindle (1985), The Book of Lairs II (1987), Tales of the Outer Planes (1988), Monstrous Compendium, Volume 2 (1989), Monstrous Compendium, Volume 1 (1989), Hall of Heroes (1989), Monstrous Compendium Spelljammer Appendix (1990), Monstrous Compendium Greyhawk Appendix (1990), Monstrous Compendium Dragonlance Appendix (1990), Greyhawk Ruins (1990), Touch of Death (1991), Monstrous Compendium Forgotten Realms Appendix II (1991), Goblins' Return (1991), Darklords (1991), Unsung Heroes (1992), From the Shadows (1992), Forbidden Lore (1992), Van Richten's Guide to Werebeasts (1993), House of Strahd (1993), The Created (1993), Ravenloft Campaign Setting, 2nd Ed. (1994), Hour of the Knife (1994), First Quest (1994), Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995), Psionic Artifacts of Athas (1996), and Domains of Dread (1997).


TSR, Inc. hired Bruce Nesmith in 1981 to do computer games on the Apple II+. He soon moved on to be a writer of Dungeons & Dragons modules. After the original Dragonlance group began, the Dragonlance Series Design Team was later expanded to also include Margaret Weis, Douglas Niles, Bruce Nesmith, Mike Breault, Roger Moore, Laura Hickman, Linda Bakk, Michael Dobson and Garry Spiegle. Nesmith designed Ravenloft: Realm of Terror (1990), which extended the ideas behind the Hickmans' original Ravenloft adventure and sought to make AD&D competitive with games like Call of Cthulhu and Chill. Nesmith and Andria Hayday designed the DragonStrike board game, which was published by TSR, Inc.